I promised I'd give a write up of the specific fit I used for my Dramiel a few weeks ago and after a deal of procrastinating and some helpful kick up the pants by the concerted effort by Arrhi to attempt to revitalize the entire concept of solo low-sec pvp, I've finally gotten round to divulging my fit... So now you'll all build the perfect counter and kill me!
Here's the basic fitting
H: 150mm Autocannon II x 2
H: Corpii C-Type Nosferatu
M: Gistii B-Type 1MN Afterburner
M: Faint Epsilon Warp Scrambler
M: Fleeting Propulsion Inhibitor
M: Balmer Series Tracking Disruptor
L: Coreli C-Type Adaptive Nano Plating
L: Damage Control II
L: Coreli C-Type Small Armor Repairer
R: Small Anti-Explosive Pump I
R: Small Projectile Burst Aerator I
R: Small Semiconductor Memory Cell I
Warrior II x 3
Fast among frigate hulls (though slower than a Shield Dramiel) as it kicks in at 1886m/s with level V skills.
Above standard tackle giving leeway for a lot of freedom on the battlefield. You have complete control of how you want to dictate the fight.
The tracking disruptor is phenomenal. Whether it's disrupting the range of a smaller ship to kite against or to cut up tracking speed of a hulking Hurricane... It is a life saver.
Extra range and pulling power of the nos gives quality cap life (4 minutes with ALL modules running, even rep!)
No real buffer can cause some distress in a difficult situation.
Life dependant upon cap... Larger targets hurt ability to repair.
Slower than other Dramiels (though ultimately better IMHO)
Average dps overall (155 combined)
I can understand why this might not be a ship suited to the majority of pilots out there, though when you actually look at what is on offer here, it actually shines as a proto-Ishkur in my opinion. You lose the same level of buffer tank for much improved speed, better tackle and not too shabby DPS. Most would argue that the Comet is the obvious choice for a speedy Ishkur but whe tracking disruptor just sways it for me. I'd provide a lengthy discussion post over why I believe this is not only the ultimate Dramiel fit but also the fit to truly crown the Dramiel as the undeniably best frigate in the game... I just don't think it's even necessary.
A final note that I think also benefits the ship; you can utilize the 3rd and 4th 'additive' mid slot (i.e. web & td) to achieve many different roles... Want more tank? Fit a Cap Booster over one of the modules. Want DD pwnage ability? Fit dual webs and kite him to death. Want better fleet support? Throw two TD's in the mix and a long point for some awesome tackling ability.
The possibilities for this fit are so multi-layered that you can really customise this to fit whatever you need, when you need it. I love it to death... Well to the point of it's inevitable death. Then I cry at my wallet and pray for another to hit my hangar bay.
Discussion and/or questions please guys and girls! Till I get them enjoy some damn good music...